Architecture of the future

Description:

The module proposes a new experimental program to make the future. Today architectural projects have become entertainment novels, in which the experience of fantasy and rationality is mixed. Therefore, the module involves you in the game. The idea is to play the future not to screen it. We will help you to change scales, modes, and ways in working with the speculative worlds: from a small toy to the whole galaxy. We look at the future as a playground, not as a painting paper. You will be able to develop forecasting skills, improve emotional and intuitive intelligence, use multiple fields of science, learn how to be well in fast-thinking and long-thinking, and move away from representational images to the new gaming concepts of the future.

Tutor:

Egor A. Orlov

Architecture

Description:

The module proposes a complex program to study architecture. Students work with world-renowned professionals in the entertainment industry to develop expertise in world-building, storytelling, film, visual effects, and video games to build new forms of creative practice. The module is based on multidisciplinary approaches and looks at many scientific subjects through a psychoanalytic architecture. We provide students with a solid intellectual base and understanding of the history, theory, technology, and professional practice of architecture.

Tutors:

Egor A. Orlov

Irina L. Golovanova

Virtual architecture

Description:

Tutors:

Polina V. Ishukova